![]() And yet, both designers still struggled to make ends meet. By the time Schwartz and Scott met, they had both signed contracts with big publishers and released creative indie titles to favorable reviews. After earning a master’s degree in serious game design from Michigan State University, Scott secured a publishing deal with Adult Swim Games for his puzzle game Girls like Robots. Scott, on the other hand, worked for seven years as a Linux consultant and web developer when he decided that making games was more fulfilling. After its release, Schwartz set off on his own and formed Owlchemy Labs, the indie studio that released the racing smuggler game Snuggle Truck as well as the early VR standout Job Simulator. Schwartz had attended college for game design before landing a job at Seven45 Studios working on a failed Rock Band clone called Power Gig: Rise of the SixString. ![]() After their first meeting, they quickly bonded over the struggle to realize that dream. Both designers had shifted to the mobile space with the dream of making their big break in the industry. In 2013, Alex Schwartz and Ziba Scott joined a shared workspace co-op in Boston while independently pursuing careers in game development. ![]() Ziba Scott and Alex Schwartz at a GDC party in 2013, around the time they came up with the idea for Slots THE BROKEN DREAMS OF GAME DEVELOPERS ![]()
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